![]() ![]() ![]() Please note that you can go back to the default settings for the track by re-imputing the numbers from above, as these tend to be the settings that all tracks come with by default. There can be BIG differences by just adding. ![]() In the end, this can be a bit tedious, but I have found that my offline racing benefits greatly when I do this. I set them down slightly, as I like to run races with me at the back. Most Relevant is selected, so some comments may have been filtered out. This is the official discussion forum of Image Space Inc., rFactor2 and rFactor. I tend to base this on my best time, but sometimes find that setting the AI at my speed tends to speed them up too much. With offline and league Championship Manager. You will see the AI times increase or decrease as you change the AI settings. To test the changes, go to RaceWeekend, load the track and hit the “finish session” button. If you run with the AI strength at 100% and they are too slow, increase the number (larger for faster), if they are too fast, decrease the number (smaller for slower). The WorstAdjust is for 80% AI strength, MidAdjust is for 100%, BestAdjust is for 120%. These are the AI strength settings for each track. AIW file in notepad or wordpad and scroll down to the following lines: If this is already known, then, well, ignore it! The Release Candidate is an optional beta that enables rFactor 2 (rF2) players to test and. Studio 397 has today unveiled details on its forthcoming Q3 Release Candidate build of rFactor 2. I offer this simple tutorial that I use on many tracks I have loaded and find it very satisfying. rFactor 2’s Q3 Release Candidate is here, offering Real Road 2.0, better track limits implementation and improved TC and ABS systems. I have noticed many posts concerning AI settings on rFactor tracks, especially in regards to offline racing being too slow or too fast. ![]()
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